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3DGS

Papers

Showing 501550 of 633 papers

TitleStatusHype
6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering0
GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting0
GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering0
EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis0
RNG: Relightable Neural Gaussians0
1st Place Solution to the 8th HANDS Workshop Challenge -- ARCTIC Track: 3DGS-based Bimanual Category-agnostic Interaction Reconstruction0
G3R: Gradient Guided Generalizable Reconstruction0
SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Model0
SpikeGS: Learning 3D Gaussian Fields from Continuous Spike StreamCode0
MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views0
MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting0
GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction0
GS-Net: Generalizable Plug-and-Play 3D Gaussian Splatting Module0
HGSLoc: 3DGS-based Heuristic Camera Pose Refinement0
Phys3DGS: Physically-based 3D Gaussian Splatting for Inverse Rendering0
Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints0
AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius0
CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting0
SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length0
GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction0
LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field Rendering0
GS-PT: Exploiting 3D Gaussian Splatting for Comprehensive Point Cloud Understanding via Self-supervised Learning0
Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Cameras0
Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction0
LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors0
Object Gaussian for Monocular 6D Pose Estimation from Sparse Views0
PRoGS: Progressive Rendering of Gaussian Splats0
GaussianPU: A Hybrid 2D-3D Upsampling Framework for Enhancing Color Point Clouds via 3D Gaussian Splatting0
3D Gaussian Splatting for Large-scale Surface Reconstruction from Aerial Images0
OG-Mapping: Octree-based Structured 3D Gaussians for Online Dense Mapping0
Towards Realistic Example-based Modeling via 3D Gaussian Stitching0
TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers0
FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering0
DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments0
ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining0
Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation0
3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning0
WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting0
Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space0
SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis0
Visual SLAM with 3D Gaussian Primitives and Depth Priors Enabling Novel View Synthesis0
InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting0
PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting0
Towards Real-Time Gaussian Splatting: Accelerating 3DGS through Photometric SLAM0
3iGS: Factorised Tensorial Illumination for 3D Gaussian SplattingCode0
LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting0
Localized Gaussian Splatting Editing with Contextual Awareness0
Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidance0
6DGS: 6D Pose Estimation from a Single Image and a 3D Gaussian Splatting Model0
DirectL: Efficient Radiance Fields Rendering for 3D Light Field Displays0
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