| See In Detail: Enhancing Sparse-view 3D Gaussian Splatting with Local Depth and Semantic Regularization | Jan 20, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction | Jan 19, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study | Jan 16, 2025 | 3DGS | —Unverified | 0 |
| 3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh | Jan 13, 2025 | 3DGSSurface Reconstruction | CodeCode Available | 4 |
| SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting | Jan 13, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| ActiveGAMER: Active GAussian Mapping through Efficient Rendering | Jan 12, 2025 | 3DGSEfficient Exploration | —Unverified | 0 |
| Locality-aware Gaussian Compression for Fast and High-quality Rendering | Jan 10, 2025 | 3DGS | —Unverified | 0 |
| Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance | Jan 9, 2025 | 3DGSDiversity | —Unverified | 0 |
| Scaffold-SLAM: Structured 3D Gaussians for Simultaneous Localization and Photorealistic Mapping | Jan 9, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting | Jan 7, 2025 | 3DGSNeural Rendering | —Unverified | 0 |
| HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation | Jan 6, 2025 | 3DGSData Augmentation | —Unverified | 0 |
| PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware Grouping | Jan 3, 2025 | 3DGSSurface Reconstruction | CodeCode Available | 2 |
| CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction | Jan 3, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy | Jan 2, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| IAAO: Interactive Affordance Learning for Articulated Objects in 3D Environments | Jan 1, 2025 | 3DGS | —Unverified | 0 |
| FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting | Jan 1, 2025 | 3DGSGPU | —Unverified | 0 |
| Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images | Jan 1, 2025 | 3DGSNeRF | —Unverified | 0 |
| RestorGS: Depth-aware Gaussian Splatting for Efficient 3D Scene Restoration | Jan 1, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstruction | Jan 1, 2025 | 3DGSObject Reconstruction | —Unverified | 0 |
| Gaussian Splatting Feature Fields for (Privacy-Preserving) Visual Localization | Jan 1, 2025 | 3DGSPrivacy Preserving | —Unverified | 0 |
| iG-6DoF: Model-free 6DoF Pose Estimation for Unseen Object via Iterative 3D Gaussian Splatting | Jan 1, 2025 | 3DGS6D Pose Estimation | —Unverified | 0 |
| Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs | Jan 1, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| IndoorGS: Geometric Cues Guided Gaussian Splatting for Indoor Scene Reconstruction | Jan 1, 2025 | 3DGSIndoor Scene Reconstruction | —Unverified | 0 |
| Chain of Semantics Programming in 3D Gaussian Splatting Representation for 3D Vision Grounding | Jan 1, 2025 | 3DGSLarge Language Model | —Unverified | 0 |
| SpecTRe-GS: Modeling Highly Specular Surfaces with Reflected Nearby Objects by Tracing Rays in 3D Gaussian Splatting | Jan 1, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |