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3DGS

Papers

Showing 451500 of 633 papers

TitleStatusHype
A Constrained Optimization Approach for Gaussian Splatting from Coarsely-posed Images and Noisy Lidar Point Clouds0
ActiveGAMER: Active GAussian Mapping through Efficient Rendering0
AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusion0
Adaptive Voxelization for Transform coding of 3D Gaussian splatting data0
AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius0
Advancing 3D Gaussian Splatting Editing with Complementary and Consensus Information0
Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects0
Multimodal LLM Guided Exploration and Active Mapping using Fisher Information0
A Lesson in Splats: Teacher-Guided Diffusion for 3D Gaussian Splats Generation with 2D Supervision0
Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration0
A Pixel Is Worth More Than One 3D Gaussians in Single-View 3D Reconstruction0
AquaGS: Fast Underwater Scene Reconstruction with SfM-Free Gaussian Splatting0
Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes0
ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior0
Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance0
ArtNVG: Content-Style Separated Artistic Neighboring-View Gaussian Stylization0
AV-Surf: Surface-Enhanced Geometry-Aware Novel-View Acoustic Synthesis0
Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling0
BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting0
Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels0
BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering0
BG-Triangle: Bezier Gaussian Triangle for 3D Vectorization and Rendering0
Biomass phenotyping of oilseed rape through UAV multi-view oblique imaging with 3DGS and SAM model0
BOGausS: Better Optimized Gaussian Splatting0
Hybrid Explicit Representation for Ultra-Realistic Head Avatars0
CAGE-GS: High-fidelity Cage Based 3D Gaussian Splatting Deformation0
CAGS: Open-Vocabulary 3D Scene Understanding with Context-Aware Gaussian Splatting0
Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction0
CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compression0
Chain of Semantics Programming in 3D Gaussian Splatting Representation for 3D Vision Grounding0
3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning0
CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussians0
CLIP-GS: Unifying Vision-Language Representation with 3D Gaussian Splatting0
Close-up-GS: Enhancing Close-Up View Synthesis in 3D Gaussian Splatting with Progressive Self-Training0
CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images0
CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis0
Comparative Analysis of Novel View Synthesis and Photogrammetry for 3D Forest Stand Reconstruction and extraction of individual tree parameters0
CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splatting0
ChromaDistill: Colorizing Monochrome Radiance Fields with Knowledge Distillation0
CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction0
Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study0
CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images0
CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction0
CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting0
D3DR: Lighting-Aware Object Insertion in Gaussian Splatting0
DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds0
DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering0
Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos0
Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction0
Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints0
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