| GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting | Nov 12, 2024 | 3DGSgraph construction | —Unverified | 0 | 0 |
| Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery | May 21, 2024 | 3DGS3D Human Reconstruction | —Unverified | 0 | 0 |
| Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes | Oct 31, 2024 | 3DGSImage Restoration | —Unverified | 0 | 0 |
| Gaussian2Scene: 3D Scene Representation Learning via Self-supervised Learning with 3D Gaussian Splatting | Jun 10, 2025 | 3DGS3D Object Detection | —Unverified | 0 | 0 |
| DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds | Mar 24, 2025 | 3DGSScheduling | —Unverified | 0 | 0 |
| GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting | Mar 20, 2025 | 3DGSGPU | —Unverified | 0 | 0 |
| Gaussian Herding across Pens: An Optimal Transport Perspective on Global Gaussian Reduction for 3DGS | Jun 11, 2025 | 3DGSNeural Rendering | —Unverified | 0 | 0 |
| GAST: Sequential Gaussian Avatars with Hierarchical Spatio-temporal Context | Nov 25, 2024 | 3DGS | —Unverified | 0 | 0 |
| D3DR: Lighting-Aware Object Insertion in Gaussian Splatting | Mar 9, 2025 | 3DGSDenoising | —Unverified | 0 | 0 |
| AquaGS: Fast Underwater Scene Reconstruction with SfM-Free Gaussian Splatting | May 3, 2025 | 3DGSNeRF | —Unverified | 0 | 0 |
| GaussianPU: A Hybrid 2D-3D Upsampling Framework for Enhancing Color Point Clouds via 3D Gaussian Splatting | Sep 3, 2024 | 3DGSGPU | —Unverified | 0 | 0 |
| 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization | Mar 17, 2024 | 3DGSGPU | —Unverified | 0 | 0 |
| GaussianSeal: Rooting Adaptive Watermarks for 3D Gaussian Generation Model | Mar 1, 2025 | 3DGS | —Unverified | 0 | 0 |
| 3D Gaussian Splatting for Large-scale Surface Reconstruction from Aerial Images | Aug 31, 2024 | 3DGSChunking | —Unverified | 0 | 0 |
| GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction | Sep 19, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 | 0 |
| CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting | Sep 13, 2024 | 3DGS3D Reconstruction | —Unverified | 0 | 0 |
| Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering | Jan 27, 2024 | 3DGSMotion Synthesis | —Unverified | 0 | 0 |
| GARAD-SLAM: 3D GAussian splatting for Real-time Anti Dynamic SLAM | Feb 5, 2025 | 3DGS | —Unverified | 0 | 0 |
| CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction | Jan 3, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 | 0 |
| GAF: Gaussian Action Field as a Dvnamic World Model for Robotic Mlanipulation | Jun 17, 2025 | 3DGS | —Unverified | 0 | 0 |
| G3R: Gradient Guided Generalizable Reconstruction | Sep 28, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 | 0 |
| CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images | Jul 4, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 | 0 |
| G2SDF: Surface Reconstruction from Explicit Gaussians with Implicit SDFs | Nov 25, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 | 0 |
| Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances | May 22, 2024 | 3DGS3D Reconstruction | —Unverified | 0 | 0 |
| FruitNinja: 3D Object Interior Texture Generation with Gaussian Splatting | Nov 18, 2024 | 3D Generation3DGS | —Unverified | 0 | 0 |