| Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors | Feb 11, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Three-Dimensional MRI Reconstruction with Gaussian Representations: Tackling the Undersampling Problem | Feb 10, 2025 | 3DGSMRI Reconstruction | —Unverified | 0 |
| GARAD-SLAM: 3D GAussian splatting for Real-time Anti Dynamic SLAM | Feb 5, 2025 | 3DGS | —Unverified | 0 |
| LAYOUTDREAMER: Physics-guided Layout for Text-to-3D Compositional Scene Generation | Feb 4, 2025 | 3DGSScene Generation | —Unverified | 0 |
| UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping | Feb 3, 2025 | 3DGS | —Unverified | 0 |
| VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion | Feb 3, 2025 | 3DGSreinforcement-learning | —Unverified | 0 |
| Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation | Jan 31, 2025 | 3DGS3D Instance Segmentation | —Unverified | 0 |
| JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting | Jan 31, 2025 | 3DGSNeural Rendering | —Unverified | 0 |
| RaySplats: Ray Tracing based Gaussian Splatting | Jan 31, 2025 | 3DGS | CodeCode Available | 2 |
| Advancing Dense Endoscopic Reconstruction with Gaussian Splatting-driven Surface Normal-aware Tracking and Mapping | Jan 31, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting | Jan 30, 2025 | 3DGS3D scene Editing | —Unverified | 0 |
| VoD-3DGS: View-opacity-Dependent 3D Gaussian Splatting | Jan 29, 2025 | 3DGSNeRF | —Unverified | 0 |
| FeatureGS: Eigenvalue-Feature Optimization in 3D Gaussian Splatting for Geometrically Accurate and Artifact-Reduced Reconstruction | Jan 29, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Deformable Beta Splatting | Jan 27, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion | Jan 25, 2025 | 3DGSAttribute | —Unverified | 0 |
| Towards Better Robustness: Progressively Joint Pose-3DGS Learning for Arbitrarily Long Videos | Jan 25, 2025 | 3DGSPose Estimation | —Unverified | 0 |
| GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting | Jan 23, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos | Jan 23, 2025 | 3DGS | —Unverified | 0 |
| GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression | Jan 23, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| GeomGS: LiDAR-Guided Geometry-Aware Gaussian Splatting for Robot Localization | Jan 23, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| VIGS SLAM: IMU-based Large-Scale 3D Gaussian Splatting SLAM | Jan 23, 2025 | 3DGSNeRF | —Unverified | 0 |
| 3DGS^2: Near Second-order Converging 3D Gaussian Splatting | Jan 22, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes | Jan 22, 2025 | 3DGSQuantization | —Unverified | 0 |
| DWTNeRF: Boosting Few-shot Neural Radiance Fields via Discrete Wavelet Transform | Jan 22, 2025 | 3DGSNeRF | —Unverified | 0 |
| HAC++: Towards 100X Compression of 3D Gaussian Splatting | Jan 21, 2025 | 3DGSAttribute | CodeCode Available | 3 |