| 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting | Dec 17, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 7 |
| 2D Gaussian Splatting for Geometrically Accurate Radiance Fields | Mar 26, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 7 |
| CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes | Nov 1, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 5 |
| OmniRe: Omni Urban Scene Reconstruction | Aug 29, 2024 | 3DGS | CodeCode Available | 5 |
| Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes | Apr 16, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 5 |
| CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians | Apr 1, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 5 |
| GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond | Mar 28, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 5 |
| How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey | Feb 20, 2024 | 3DGSSimultaneous Localization and Mapping | CodeCode Available | 5 |
| 3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh | Jan 13, 2025 | 3DGSSurface Reconstruction | CodeCode Available | 4 |
| Expressive Whole-Body 3D Gaussian Avatar | Jul 31, 2024 | 3DGSDiversity | CodeCode Available | 4 |
| On Scaling Up 3D Gaussian Splatting Training | Jun 26, 2024 | 3DGS3D Reconstruction | CodeCode Available | 4 |
| R^2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction | May 31, 2024 | 3DGSNeRF | CodeCode Available | 4 |
| S^3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving | May 30, 2024 | 3DGS3D Reconstruction | CodeCode Available | 4 |
| RGBD GS-ICP SLAM | Mar 19, 2024 | 3DGSSimultaneous Localization and Mapping | CodeCode Available | 4 |
| Gaussian Splatting SLAM | Dec 11, 2023 | 3DGS3D Reconstruction | CodeCode Available | 4 |
| SceneSplat: Gaussian Splatting-based Scene Understanding with Vision-Language Pretraining | Mar 23, 2025 | 3DGSBenchmarking | CodeCode Available | 3 |
| LiteGS: A High-Performance Modular Framework for Gaussian Splatting Training | Mar 3, 2025 | 3DGSGPU | CodeCode Available | 3 |
| Deformable Beta Splatting | Jan 27, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| HAC++: Towards 100X Compression of 3D Gaussian Splatting | Jan 21, 2025 | 3DGSAttribute | CodeCode Available | 3 |
| HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction | Nov 27, 2024 | 3DGS | CodeCode Available | 3 |
| SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving | Nov 25, 2024 | 3DGSAutonomous Driving | CodeCode Available | 3 |
| 3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes | Nov 22, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| SplatFormer: Point Transformer for Robust 3D Gaussian Splatting | Nov 10, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views | Nov 7, 2024 | 3DGS3D Reconstruction | CodeCode Available | 3 |
| XRDSLAM: A Flexible and Modular Framework for Deep Learning based SLAM | Oct 31, 2024 | 3DGSBenchmarking | CodeCode Available | 3 |