SOTAVerified

3D Scene Reconstruction

Creating 3D scene either using conventional SFM pipelines or latest deep learning approaches.

Papers

Showing 7180 of 246 papers

TitleStatusHype
Gaussian Object Carver: Object-Compositional Gaussian Splatting with surfaces completionCode0
FiffDepth: Feed-forward Transformation of Diffusion-Based Generators for Detailed Depth Estimation0
FlashSLAM: Accelerated RGB-D SLAM for Real-Time 3D Scene Reconstruction with Gaussian Splatting0
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse PrimitivesCode3
T-3DGS: Removing Transient Objects for 3D Scene Reconstruction0
Point Cloud Unsupervised Pre-training via 3D Gaussian Splatting0
NexusSplats: Efficient 3D Gaussian Splatting in the Wild0
Exploring the Interplay Between Video Generation and World Models in Autonomous Driving: A Survey0
ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian SplattingsCode2
Sort-free Gaussian Splatting via Weighted Sum Rendering0
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