SOTAVerified

3D Scene Reconstruction

Creating 3D scene either using conventional SFM pipelines or latest deep learning approaches.

Papers

Showing 126150 of 246 papers

TitleStatusHype
Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian SplattingCode0
CityGaussian: Real-time High-quality Large-Scale Scene Rendering with GaussiansCode5
Scalable Scene Modeling from Perspective Imaging: Physics-based Appearance and Geometry Inference0
Total-Decom: Decomposed 3D Scene Reconstruction with Minimal InteractionCode2
NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guided Segmentation0
SurroundSDF: Implicit 3D Scene Understanding Based on Signed Distance Field0
BAD-Gaussians: Bundle Adjusted Deblur Gaussian SplattingCode3
OpenOcc: Open Vocabulary 3D Scene Reconstruction via Occupancy RepresentationCode0
RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF0
Thermal-NeRF: Neural Radiance Fields from an Infrared CameraCode1
Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience0
AiSDF: Structure-aware Neural Signed Distance Fields in Indoor Scenes0
Distributed Radiance Fields for Edge Video Compression and Metaverse Integration in Autonomous Driving0
An evaluation of Deep Learning based stereo dense matching dataset shift from aerial images and a large scale stereo datasetCode1
PC-NeRF: Parent-Child Neural Radiance Fields Using Sparse LiDAR Frames in Autonomous Driving EnvironmentsCode2
Neural Rendering based Urban Scene Reconstruction for Autonomous Driving0
MoD-SLAM: Monocular Dense Mapping for Unbounded 3D Scene Reconstruction0
AONeuS: A Neural Rendering Framework for Acoustic-Optical Sensor Fusion0
IBD-SLAM: Learning Image-Based Depth Fusion for Generalizable SLAM0
3D Human Pose Perception from Egocentric Stereo Videos0
City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the WebCode1
Compact 3D Scene Representation via Self-Organizing Gaussian GridsCode3
SlimmeRF: Slimmable Radiance FieldsCode1
Toward Planet-Wide Traffic Camera Calibration0
Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture0
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