SOTAVerified

3D Scene Reconstruction

Creating 3D scene either using conventional SFM pipelines or latest deep learning approaches.

Papers

Showing 5160 of 246 papers

TitleStatusHype
sshELF: Single-Shot Hierarchical Extrapolation of Latent Features for 3D Reconstruction from Sparse-Views0
Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusion0
FeatureGS: Eigenvalue-Feature Optimization in 3D Gaussian Splatting for Geometrically Accurate and Artifact-Reduced Reconstruction0
INRet: A General Framework for Accurate Retrieval of INRs for Shapes0
Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation0
DehazeGS: Seeing Through Fog with 3D Gaussian Splatting0
FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors0
EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstruction0
PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAMCode0
Learning Radiance Fields from a Single Snapshot Compressive Image0
Show:102550
← PrevPage 6 of 25Next →

No leaderboard results yet.