SOTAVerified

3D Scene Reconstruction

Creating 3D scene either using conventional SFM pipelines or latest deep learning approaches.

Papers

Showing 151200 of 246 papers

TitleStatusHype
3D Human Pose Perception from Egocentric Stereo Videos0
3D Reconstruction from public webcams0
3D Reconstruction with Generalizable Neural Fields using Scene Priors0
3D Scene Based Beam Selection for mmWave Communications0
3D scene reconstruction from monocular spherical video with motion parallax0
3D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decoupling0
Active Neural 3D Reconstruction with Colorized Surface Voxel-based View Selection0
AiSDF: Structure-aware Neural Signed Distance Fields in Indoor Scenes0
An Exploration of Neural Radiance Field Scene Reconstruction: Synthetic, Real-world and Dynamic Scenes0
AniPixel: Towards Animatable Pixel-Aligned Human Avatar0
AONeuS: A Neural Rendering Framework for Acoustic-Optical Sensor Fusion0
Automatic Objects Removal for Scene Completion0
Autonomous Implicit Indoor Scene Reconstruction with Frontier Exploration0
Behind the Veil: Enhanced Indoor 3D Scene Reconstruction with Occluded Surfaces Completion0
Towards 3D Scene Reconstruction from Locally Scale-Aligned Monocular Video Depth0
Cascaded Classification Models: Combining Models for Holistic Scene Understanding0
CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image0
CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image0
CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization0
CNN based dense underwater 3D scene reconstruction by transfer learning using bubble database0
Coherent 3D Scene Diffusion From a Single RGB Image0
Consistent Generative Query Networks0
Consistent Jumpy Predictions for Videos and Scenes0
Contact Area Detector using Cross View Projection Consistency for COVID-19 Projects0
CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images0
Cross-Dimensional Refined Learning for Real-Time 3D Visual Perception from Monocular Video0
CT-NeRF: Incremental Optimizing Neural Radiance Field and Poses with Complex Trajectory0
D^2USt3R: Enhancing 3D Reconstruction with 4D Pointmaps for Dynamic Scenes0
Deep Neural Networks for Accurate Depth Estimation with Latent Space Features0
DehazeGS: Seeing Through Fog with 3D Gaussian Splatting0
Dehazing-NeRF: Neural Radiance Fields from Hazy Images0
Den-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience0
DG-Recon: Depth-Guided Neural 3D Scene Reconstruction0
Differentiable Rendering with Perturbed Optimizers0
Distributed Radiance Fields for Edge Video Compression and Metaverse Integration in Autonomous Driving0
DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal0
DoubleTake: Geometry Guided Depth Estimation0
Drone-NeRF: Efficient NeRF Based 3D Scene Reconstruction for Large-Scale Drone Survey0
EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstruction0
EBAD-Gaussian: Event-driven Bundle Adjusted Deblur Gaussian Splatting0
Echo-Reconstruction: Audio-Augmented 3D Scene Reconstruction0
Efficient and accurate monitoring of the depth information in a Wireless Multimedia Sensor Network based surveillance0
EG-Gaussian: Epipolar Geometry and Graph Network Enhanced 3D Gaussian Splatting0
Ego3DT: Tracking Every 3D Object in Ego-centric Videos0
EgoHDM: An Online Egocentric-Inertial Human Motion Capture, Localization, and Dense Mapping System0
EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Images0
Evaluating geometric accuracy of NeRF reconstructions compared to SLAM method0
Evaluating Modern Approaches in 3D Scene Reconstruction: NeRF vs Gaussian-Based Methods0
Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion0
Exploring the Interplay Between Video Generation and World Models in Autonomous Driving: A Survey0
Show:102550
← PrevPage 4 of 5Next →

No leaderboard results yet.