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3D Scene Reconstruction

Creating 3D scene either using conventional SFM pipelines or latest deep learning approaches.

Papers

Showing 5175 of 246 papers

TitleStatusHype
sshELF: Single-Shot Hierarchical Extrapolation of Latent Features for 3D Reconstruction from Sparse-Views0
Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusion0
FeatureGS: Eigenvalue-Feature Optimization in 3D Gaussian Splatting for Geometrically Accurate and Artifact-Reduced Reconstruction0
INRet: A General Framework for Accurate Retrieval of INRs for Shapes0
Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation0
DehazeGS: Seeing Through Fog with 3D Gaussian Splatting0
FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors0
EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstruction0
PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAMCode0
Learning Radiance Fields from a Single Snapshot Compressive Image0
Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videos0
WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian SplattingCode2
V^2-SfMLearner: Learning Monocular Depth and Ego-motion for Multimodal Wireless Capsule Endoscopy0
LiHi-GS: LiDAR-Supervised Gaussian Splatting for Highway Driving Scene Reconstruction0
MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data0
CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image0
Volumetric Mapping with Panoptic Refinement via Kernel Density Estimation for Mobile RobotsCode1
Coherent 3D Scene Diffusion From a Single RGB Image0
Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene ReconstructionCode2
PanoDreamer: Optimization-Based Single Image to 360 3D Scene With DiffusionCode2
Gaussian Object Carver: Object-Compositional Gaussian Splatting with surfaces completionCode0
FiffDepth: Feed-forward Transformation of Diffusion-Based Generators for Detailed Depth Estimation0
FlashSLAM: Accelerated RGB-D SLAM for Real-Time 3D Scene Reconstruction with Gaussian Splatting0
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse PrimitivesCode3
T-3DGS: Removing Transient Objects for 3D Scene Reconstruction0
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