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3D Scene Reconstruction

Creating 3D scene either using conventional SFM pipelines or latest deep learning approaches.

Papers

Showing 51100 of 246 papers

TitleStatusHype
sshELF: Single-Shot Hierarchical Extrapolation of Latent Features for 3D Reconstruction from Sparse-Views0
Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusion0
FeatureGS: Eigenvalue-Feature Optimization in 3D Gaussian Splatting for Geometrically Accurate and Artifact-Reduced Reconstruction0
INRet: A General Framework for Accurate Retrieval of INRs for Shapes0
Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation0
DehazeGS: Seeing Through Fog with 3D Gaussian Splatting0
FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors0
EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstruction0
PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAMCode0
Learning Radiance Fields from a Single Snapshot Compressive Image0
Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videos0
WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian SplattingCode2
V^2-SfMLearner: Learning Monocular Depth and Ego-motion for Multimodal Wireless Capsule Endoscopy0
LiHi-GS: LiDAR-Supervised Gaussian Splatting for Highway Driving Scene Reconstruction0
MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data0
CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image0
Volumetric Mapping with Panoptic Refinement via Kernel Density Estimation for Mobile RobotsCode1
Coherent 3D Scene Diffusion From a Single RGB Image0
PanoDreamer: Optimization-Based Single Image to 360 3D Scene With DiffusionCode2
Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene ReconstructionCode2
Gaussian Object Carver: Object-Compositional Gaussian Splatting with surfaces completionCode0
FlashSLAM: Accelerated RGB-D SLAM for Real-Time 3D Scene Reconstruction with Gaussian Splatting0
FiffDepth: Feed-forward Transformation of Diffusion-Based Generators for Detailed Depth Estimation0
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse PrimitivesCode3
T-3DGS: Removing Transient Objects for 3D Scene Reconstruction0
Point Cloud Unsupervised Pre-training via 3D Gaussian Splatting0
NexusSplats: Efficient 3D Gaussian Splatting in the Wild0
Exploring the Interplay Between Video Generation and World Models in Autonomous Driving: A Survey0
ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian SplattingsCode2
Sort-free Gaussian Splatting via Weighted Sum Rendering0
FrugalNeRF: Fast Convergence for Few-shot Novel View Synthesis without Learned Priors0
Ego3DT: Tracking Every 3D Object in Ego-centric Videos0
G3R: Gradient Guided Generalizable Reconstruction0
Neural Implicit Representation for Highly Dynamic LiDAR Mapping and Odometry0
Go-SLAM: Grounded Object Segmentation and Localization with Gaussian Splatting SLAM0
GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction0
Sources of Uncertainty in 3D Scene ReconstructionCode1
Online 3D reconstruction and dense tracking in endoscopic videosCode1
EgoHDM: An Online Egocentric-Inertial Human Motion Capture, Localization, and Dense Mapping System0
ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model0
Geometry-guided Feature Learning and Fusion for Indoor Scene Reconstruction0
WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting0
Evaluating Modern Approaches in 3D Scene Reconstruction: NeRF vs Gaussian-Based Methods0
FBINeRF: Feature-Based Integrated Recurrent Network for Pinhole and Fisheye Neural Radiance Fields0
HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw ImagesCode1
Evaluating geometric accuracy of NeRF reconstructions compared to SLAM method0
Survey on Fundamental Deep Learning 3D Reconstruction Techniques0
WildGaussians: 3D Gaussian Splatting in the WildCode3
SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensorsCode1
CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion-Blurred Images0
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