SOTAVerified

3D Scene Reconstruction

Creating 3D scene either using conventional SFM pipelines or latest deep learning approaches.

Papers

Showing 1120 of 246 papers

TitleStatusHype
3D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decoupling0
Right Side Up? Disentangling Orientation Understanding in MLLMs with Fine-grained Multi-axis Perception Tasks0
WeatherEdit: Controllable Weather Editing with 4D Gaussian FieldCode2
SHaDe: Compact and Consistent Dynamic 3D Reconstruction via Tri-Plane Deformation and Latent Diffusion0
RealEngine: Simulating Autonomous Driving in Realistic ContextCode1
Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene RepresentationCode2
ExploreGS: a vision-based low overhead framework for 3D scene reconstruction0
TUGS: Physics-based Compact Representation of Underwater Scenes by Tensorized Gaussian0
GarmentGS: Point-Cloud Guided Gaussian Splatting for High-Fidelity Non-Watertight 3D Garment Reconstruction0
SparSplat: Fast Multi-View Reconstruction with Generalizable 2D Gaussian Splatting0
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