SOTAVerified

3D Scene Reconstruction

Creating 3D scene either using conventional SFM pipelines or latest deep learning approaches.

Papers

Showing 150 of 246 papers

TitleStatusHype
CityGaussian: Real-time High-quality Large-Scale Scene Rendering with GaussiansCode5
S^3Gaussian: Self-Supervised Street Gaussians for Autonomous DrivingCode4
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse PrimitivesCode3
WildGaussians: 3D Gaussian Splatting in the WildCode3
Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single ImageCode3
BAD-Gaussians: Bundle Adjusted Deblur Gaussian SplattingCode3
Compact 3D Scene Representation via Self-Organizing Gaussian GridsCode3
Tackling View-Dependent Semantics in 3D Language Gaussian SplattingCode2
WeatherEdit: Controllable Weather Editing with 4D Gaussian FieldCode2
Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene RepresentationCode2
Niagara: Normal-Integrated Geometric Affine Field for Scene Reconstruction from a Single ViewCode2
CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred ImagesCode2
WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian SplattingCode2
Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene ReconstructionCode2
PanoDreamer: Optimization-Based Single Image to 360 3D Scene With DiffusionCode2
ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian SplattingsCode2
Know Your Neighbors: Improving Single-View Reconstruction via Spatial Vision-Language ReasoningCode2
Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single ViewCode2
Total-Decom: Decomposed 3D Scene Reconstruction with Minimal InteractionCode2
PC-NeRF: Parent-Child Neural Radiance Fields Using Sparse LiDAR Frames in Autonomous Driving EnvironmentsCode2
UniScene: Multi-Camera Unified Pre-training via 3D Scene Reconstruction for Autonomous DrivingCode2
SceneRF: Self-Supervised Monocular 3D Scene Reconstruction with Radiance FieldsCode2
BAD-NeRF: Bundle Adjusted Deblur Neural Radiance FieldsCode2
READ: Large-Scale Neural Scene Rendering for Autonomous DrivingCode2
Neural 3D Scene Reconstruction with the Manhattan-world AssumptionCode2
Learning to Recover 3D Scene Shape from a Single ImageCode2
Atlas: End-to-End 3D Scene Reconstruction from Posed ImagesCode2
The Replica Dataset: A Digital Replica of Indoor SpacesCode2
R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level VisionCode1
Holistic Large-Scale Scene Reconstruction via Mixed Gaussian SplattingCode1
RealEngine: Simulating Autonomous Driving in Realistic ContextCode1
Enhancing Monocular 3D Scene Completion with Diffusion ModelCode1
Volumetric Mapping with Panoptic Refinement via Kernel Density Estimation for Mobile RobotsCode1
Sources of Uncertainty in 3D Scene ReconstructionCode1
Online 3D reconstruction and dense tracking in endoscopic videosCode1
HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw ImagesCode1
SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensorsCode1
OpenObj: Open-Vocabulary Object-Level Neural Radiance Fields with Fine-Grained UnderstandingCode1
ARCH2S: Dataset, Benchmark and Challenges for Learning Exterior Architectural Structures from Point CloudsCode1
Thermal-NeRF: Neural Radiance Fields from an Infrared CameraCode1
An evaluation of Deep Learning based stereo dense matching dataset shift from aerial images and a large scale stereo datasetCode1
City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the WebCode1
SlimmeRF: Slimmable Radiance FieldsCode1
Open-Fusion: Real-time Open-Vocabulary 3D Mapping and Queryable Scene RepresentationCode1
PC-NeRF: Parent-Child Neural Radiance Fields under Partial Sensor Data Loss in Autonomous Driving EnvironmentsCode1
Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform MotionCode1
HOC-Search: Efficient CAD Model and Pose Retrieval from RGB-D ScansCode1
A One Stop 3D Target Reconstruction and multilevel Segmentation MethodCode1
BAA-NGP: Bundle-Adjusting Accelerated Neural Graphics PrimitivesCode1
BUOL: A Bottom-Up Framework with Occupancy-aware Lifting for Panoptic 3D Scene Reconstruction From A Single ImageCode1
Show:102550
← PrevPage 1 of 5Next →

No leaderboard results yet.