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3D Human Reconstruction

Papers

Showing 76100 of 106 papers

TitleStatusHype
REMIPS: Physically Consistent 3D Reconstruction of Multiple Interacting People under Weak Supervision0
TIFu: Tri-directional Implicit Function for High-Fidelity 3D Character Reconstruction0
Geometry-aware Two-scale PIFu Representation for Human Reconstruction0
Uncertainty-Aware Human Mesh Recovery From Video by Learning Part-Based 3D Dynamics0
A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation0
Shape of You: Precise 3D shape estimations for diverse body types0
An Integrated Platform for Live 3D Human Reconstruction and Motion Capturing0
SinGS: Animatable Single-Image Human Gaussian Splats with Kinematic Priors0
FOF: Learning Fourier Occupancy Field for Monocular Real-time Human Reconstruction0
GAS: Generative Avatar Synthesis from a Single Image0
Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery0
GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Data0
Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses0
HISR: Hybrid Implicit Surface Representation for Photorealistic 3D Human Reconstruction0
HoloPose: Holistic 3D Human Reconstruction In-The-Wild0
3D Human Reconstruction in the Wild with Synthetic Data Using Generative Models0
HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers0
Humans as Light Bulbs: 3D Human Reconstruction from Thermal Reflection0
Towards Weather-Robust 3D Human Body Reconstruction: Millimeter-Wave Radar-Based Dataset, Benchmark, and Multi-Modal Fusion0
DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Cameras0
ImmFusion: Robust mmWave-RGB Fusion for 3D Human Body Reconstruction in All Weather Conditions0
JIFF: Jointly-aligned Implicit Face Function for High Quality Single View Clothed Human Reconstruction0
DeClotH: Decomposable 3D Cloth and Human Body Reconstruction from a Single Image0
DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humans0
SMPL Normal Map Is All You Need for Single-view Textured Human Reconstruction0
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