SOTAVerified

3D geometry

Papers

Showing 301350 of 684 papers

TitleStatusHype
Novel View Acoustic Parameter Estimation0
OASIS: A Large-Scale Dataset for Single Image 3D in the Wild0
Object Registration in Neural Fields0
Obj-NeRF: Extract Object NeRFs from Multi-view Images0
Occupancy Flow: 4D Reconstruction by Learning Particle Dynamics0
ODG: Occupancy Prediction Using Dual Gaussians0
One-shot Implicit Animatable Avatars with Model-based Priors0
One-to-many Reconstruction of 3D Geometry of cultural Artifacts using a synthetically trained Generative Model0
On Moving Object Segmentation from Monocular Video with Transformers0
Optimizing 3D Geometry Reconstruction from Implicit Neural Representations0
Optimizing the Deployment of Reconfigurable Intelligent Surfaces in MmWave Vehicular Systems0
Orthogonal Linear Array based Product Beamforming for Real Time Underwater 3D Acoustical Imaging0
Outdoor Scene Extrapolation with Hierarchical Generative Cellular Automata0
P2I-NET: Mapping Camera Pose to Image via Adversarial Learning for New View Synthesis in Real Indoor Environments0
PANDORA: Polarization-Aided Neural Decomposition Of Radiance0
PanSt3R: Multi-view Consistent Panoptic Segmentation0
Partial Symmetry Detection for 3D Geometry using Contrastive Learning with Geodesic Point Cloud Patches0
Patient-Specific 3D Volumetric Reconstruction of Bioresorbable Stents: A Method to Generate 3D Geometries for Computational Analysis of Coronaries Treated with Bioresorbable Stents0
PERGAMO: Personalized 3D Garments from Monocular Video0
PhoMoH: Implicit Photorealistic 3D Models of Human Heads0
Photogeometric Scene Flow for High-Detail Dynamic 3D Reconstruction0
Photometric Multi-View Mesh Refinement for High-Resolution Satellite Images0
Enhanced 3D Urban Scene Reconstruction and Point Cloud Densification using Gaussian Splatting and Google Earth Imagery0
Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing0
PhySense: Sensor Placement Optimization for Accurate Physics Sensing0
Physically-Based Photometric Bundle Adjustment in Non-Lambertian Environments0
Piecewise-Planar 3D Approximation From Wide-Baseline Stereo0
Pix2Vex: Image-to-Geometry Reconstruction using a Smooth Differentiable Renderer0
PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing0
Planar Gaussian Splatting0
Point-Based Neural Rendering with Per-View Optimization0
Point Cloud Attacks in Graph Spectral Domain: When 3D Geometry Meets Graph Signal Processing0
PointGAT: A quantum chemical property prediction model integrating graph attention and 3D geometry0
Differentiable and Learnable Wireless Simulation with Geometric Transformers0
unPIC: A Geometric Multiview Prior for Image to 3D Synthesis0
ProbNVS: Fast Novel View Synthesis with Learned Probability-Guided Sampling0
Progressively-connected Light Field Network for Efficient View Synthesis0
Projective Urban Texturing0
Propagating Semantic Labels in Video Data0
PS4PRO: Pixel-to-pixel Supervision for Photorealistic Rendering and Optimization0
Purely Geometric Scene Association and Retrieval - A Case for Macro Scale 3D Geometry0
Q-SLAM: Quadric Representations for Monocular SLAM0
Quark: Real-time, High-resolution, and General Neural View Synthesis0
Ray-Distance Volume Rendering for Neural Scene Reconstruction0
Realistic Dynamic Facial Textures From a Single Image Using GANs0
Realistic Image Synthesis with Configurable 3D Scene Layouts0
Real-Time 3D Occupancy Prediction via Geometric-Semantic Disentanglement0
Real-time Halfway Domain Reconstruction of Motion and Geometry0
Real-time Non-line-of-Sight imaging of dynamic scenes0
Recent Trends in 3D Reconstruction of General Non-Rigid Scenes0
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