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3D geometry

Papers

Showing 5175 of 684 papers

TitleStatusHype
Gaussian RBFNet: Gaussian Radial Basis Functions for Fast and Accurate Representation and Reconstruction of Neural Fields0
Infinite Leagues Under the Sea: Photorealistic 3D Underwater Terrain Generation by Latent Fractal Diffusion Models0
Bring Your Own Grasp Generator: Leveraging Robot Grasp Generation for Prosthetic GraspingCode0
FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views0
Mobile Robotic Multi-View Photometric Stereo0
A Survey of Representation Learning, Optimization Strategies, and Applications for Omnidirectional Vision0
GaussRender: Learning 3D Occupancy with Gaussian RenderingCode2
INST-Sculpt: Interactive Stroke-based Neural SDF Sculpting0
Shape from Semantics: 3D Shape Generation from Multi-View Semantics0
DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models0
MorphoSkel3D: Morphological Skeletonization of 3D Point Clouds for Informed Sampling in Object Classification and RetrievalCode0
OpticFusion: Multi-Modal Neural Implicit 3D Reconstruction of Microstructures by Fusing White Light Interferometry and Optical MicroscopyCode1
FirePlace: Geometric Refinements of LLM Common Sense Reasoning for 3D Object Placement0
Diffusion Renderer: Neural Inverse and Forward Rendering with Video Diffusion Models0
Joint Optimization of Neural Radiance Fields and Continuous Camera Motion from a Monocular Video0
AnyMap: Learning a General Camera Model for Structure-from-Motion with Unknown Distortion in Dynamic Scenes0
Hand-held Object Reconstruction from RGB Video with Dynamic Interaction0
MAGE : Single Image to Material-Aware 3D via the Multi-View G-Buffer Estimation Model0
Sensing Surface Patches in Volume Rendering for Inferring Signed Distance FunctionsCode0
unPIC: A Geometric Multiview Prior for Image to 3D Synthesis0
NeRF-Texture: Synthesizing Neural Radiance Field Textures0
You See it, You Got it: Learning 3D Creation on Pose-Free Videos at ScaleCode4
DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstruction0
3D Part Segmentation via Geometric Aggregation of 2D Visual FeaturesCode1
HybridMQA: Exploring Geometry-Texture Interactions for Colored Mesh Quality Assessment0
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