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3D geometry

Papers

Showing 326–350 of 684 papers

TitleStatusHype
Physically-Based Photometric Bundle Adjustment in Non-Lambertian Environments—0
Piecewise-Planar 3D Approximation From Wide-Baseline Stereo—0
Pix2Vex: Image-to-Geometry Reconstruction using a Smooth Differentiable Renderer—0
PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing—0
Planar Gaussian Splatting—0
Point-Based Neural Rendering with Per-View Optimization—0
Point Cloud Attacks in Graph Spectral Domain: When 3D Geometry Meets Graph Signal Processing—0
PointGAT: A quantum chemical property prediction model integrating graph attention and 3D geometry—0
Differentiable and Learnable Wireless Simulation with Geometric Transformers—0
unPIC: A Geometric Multiview Prior for Image to 3D Synthesis—0
ProbNVS: Fast Novel View Synthesis with Learned Probability-Guided Sampling—0
Progressively-connected Light Field Network for Efficient View Synthesis—0
Projective Urban Texturing—0
Propagating Semantic Labels in Video Data—0
PS4PRO: Pixel-to-pixel Supervision for Photorealistic Rendering and Optimization—0
Purely Geometric Scene Association and Retrieval - A Case for Macro Scale 3D Geometry—0
Q-SLAM: Quadric Representations for Monocular SLAM—0
Quark: Real-time, High-resolution, and General Neural View Synthesis—0
Ray-Distance Volume Rendering for Neural Scene Reconstruction—0
Realistic Dynamic Facial Textures From a Single Image Using GANs—0
Realistic Image Synthesis with Configurable 3D Scene Layouts—0
Real-Time 3D Occupancy Prediction via Geometric-Semantic Disentanglement—0
Real-time Halfway Domain Reconstruction of Motion and Geometry—0
Real-time Non-line-of-Sight imaging of dynamic scenes—0
Recent Trends in 3D Reconstruction of General Non-Rigid Scenes—0
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