Surface-from-Gradients: An Approach Based on Discrete Geometry Processing
Wuyuan Xie, Yunbo Zhang, Charlie C. L. Wang, Ronald C.-K. Chung
Code Available — Be the first to reproduce this paper.
ReproduceCode
- github.com/kwong292521/DGPnone★ 0
Abstract
In this paper, we propose an efficient method to reconstruct surface-from-gradients (SfG). Our method is formulated under the framework of discrete geometry processing. Unlike the existing SfG approaches, we transfer the continuous reconstruction problem into a discrete space and efficiently solve the problem via a sequence of least-square optimization steps. Our discrete formulation brings three advantages: 1) the reconstruction preserves sharp-features, 2) sparse/incomplete set of gradients can be well handled, and 3) domains of computation can have irregular boundaries. Our formulation is direct and easy to implement, and the comparisons with state-of-the-arts show the effectiveness of our method.