SOTAVerified

Smooth markets: A basic mechanism for organizing gradient-based learners

2020-01-14ICLR 2020Unverified0· sign in to hype

David Balduzzi, Wojciech M. Czarnecki, Thomas W. Anthony, Ian M Gemp, Edward Hughes, Joel Z. Leibo, Georgios Piliouras, Thore Graepel

Unverified — Be the first to reproduce this paper.

Reproduce

Abstract

With the success of modern machine learning, it is becoming increasingly important to understand and control how learning algorithms interact. Unfortunately, negative results from game theory show there is little hope of understanding or controlling general n-player games. We therefore introduce smooth markets (SM-games), a class of n-player games with pairwise zero sum interactions. SM-games codify a common design pattern in machine learning that includes (some) GANs, adversarial training, and other recent algorithms. We show that SM-games are amenable to analysis and optimization using first-order methods.

Tasks

Reproductions