SOTAVerified

NPBG++: Accelerating Neural Point-Based Graphics

2022-03-24CVPR 2022Code Available1· sign in to hype

Ruslan Rakhimov, Andrei-Timotei Ardelean, Victor Lempitsky, Evgeny Burnaev

Code Available — Be the first to reproduce this paper.

Reproduce

Code

Abstract

We present a new system (NPBG++) for the novel view synthesis (NVS) task that achieves high rendering realism with low scene fitting time. Our method efficiently leverages the multiview observations and the point cloud of a static scene to predict a neural descriptor for each point, improving upon the pipeline of Neural Point-Based Graphics in several important ways. By predicting the descriptors with a single pass through the source images, we lift the requirement of per-scene optimization while also making the neural descriptors view-dependent and more suitable for scenes with strong non-Lambertian effects. In our comparisons, the proposed system outperforms previous NVS approaches in terms of fitting and rendering runtimes while producing images of similar quality.

Tasks

Reproductions