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Malleable 2.5D Convolution: Learning Receptive Fields along the Depth-axis for RGB-D Scene Parsing

2020-07-18ECCV 2020Code Available1· sign in to hype

Yajie Xing, Jingbo Wang, Gang Zeng

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Abstract

Depth data provide geometric information that can bring progress in RGB-D scene parsing tasks. Several recent works propose RGB-D convolution operators that construct receptive fields along the depth-axis to handle 3D neighborhood relations between pixels. However, these methods pre-define depth receptive fields by hyperparameters, making them rely on parameter selection. In this paper, we propose a novel operator called malleable 2.5D convolution to learn the receptive field along the depth-axis. A malleable 2.5D convolution has one or more 2D convolution kernels. Our method assigns each pixel to one of the kernels or none of them according to their relative depth differences, and the assigning process is formulated as a differentiable form so that it can be learnt by gradient descent. The proposed operator runs on standard 2D feature maps and can be seamlessly incorporated into pre-trained CNNs. We conduct extensive experiments on two challenging RGB-D semantic segmentation dataset NYUDv2 and Cityscapes to validate the effectiveness and the generalization ability of our method.

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Benchmark Results

DatasetModelMetricClaimedVerifiedStatus
NYU-Depth V2Malleable 2.5D (ResNet-101)Mean IoU50.9Unverified
NYU-Depth V2Malleable 2.5D (ResNet-50)Mean IoU49.7Unverified

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