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Game of Bloxorz Solving Agent Using Informed and Uninformed Search Strategies

2020-01-22Code Available1· sign in to hype

Tahani Q. Alhassan, Shefaa S. Omar, Lamiaa A. Elrefaei

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Abstract

Bloxorz is a block sliding puzzle game that can be categorized as a pathfinding problem. Pathfinding problems are well known problems in Artificial Intelligence field. In this paper, we proposed a single agent implementation to solve level-1 of Bloxorz game using Informed and Uninformed searching algorithms: Breadth-First Search (BFS), Depth-First Search (DFS), and A-star (A*) searching algorithms. The agent solves the problem using the three algorithms to compare their performance and conduct a conclusion that may help in improving the use of searching algorithms in this area. In this paper, A* and breadth-first search algorithms are founded to be more convenient to solve this problem.

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