Creative Contextual Dialog Adaptation in an Open World RPG
2019-08-01The 14th International Conference on the Foundations of Digital Games 2019Code Available0· sign in to hype
Mika Hämäläinen, Khalid Alnajjar
Code Available — Be the first to reproduce this paper.
ReproduceCode
- github.com/mikahama/fallout4-dynamic-dialogOfficialnone★ 0
Abstract
Role playing games rely typically on hand-written dialog that has no flexibility in adapting to the game state such as the level of the player. This is an even bigger problem for open world RPGs that make it possible to complete the game quests and objectives virtually in any given order. We present a computationally creative method for adapting Fallout 4 dialog to the changes in the game state using word embeddings for semantics and a BRNN for sequence-to-sequence paraphrasing of syntax.