SOTAVerified

Approximate Nearest Neighbor Fields in Video

2015-08-31CVPR 2015Unverified0· sign in to hype

Nir Ben-Zrihem, Lihi Zelnik-Manor

Unverified — Be the first to reproduce this paper.

Reproduce

Abstract

We introduce RIANN (Ring Intersection Approximate Nearest Neighbor search), an algorithm for matching patches of a video to a set of reference patches in real-time. For each query, RIANN finds potential matches by intersecting rings around key points in appearance space. Its search complexity is reversely correlated to the amount of temporal change, making it a good fit for videos, where typically most patches change slowly with time. Experiments show that RIANN is up to two orders of magnitude faster than previous ANN methods, and is the only solution that operates in real-time. We further demonstrate how RIANN can be used for real-time video processing and provide examples for a range of real-time video applications, including colorization, denoising, and several artistic effects.

Tasks

Reproductions